<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker http://texturepacker.com-->
<!-- $TexturePacker:SmartUpdate:649ca09ea37f10f19eefc89aa9ca7a1d$ -->
<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="genkis.png" width="512" height="512">
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    <sprite n="genkis0002" x="128" y="256" w="128" h="128"/>
    <sprite n="genkis0003" x="128" y="256" w="128" h="128"/>
    <sprite n="genkis0004" x="128" y="128" w="128" h="128"/>
    <sprite n="genkis0005" x="128" y="128" w="128" h="128"/>
    <sprite n="genkis0006" x="128" y="128" w="128" h="128"/>
    <sprite n="genkis0007" x="384" y="0" w="128" h="128"/>
    <sprite n="genkis0008" x="384" y="0" w="128" h="128"/>
    <sprite n="genkis0009" x="384" y="0" w="128" h="128"/>
    <sprite n="genkis0010" x="128" y="128" w="128" h="128"/>
    <sprite n="genkis0011" x="128" y="128" w="128" h="128"/>
    <sprite n="genkis0012" x="128" y="128" w="128" h="128"/>
    <sprite n="genkis_run0001" x="256" y="0" w="128" h="128"/>
    <sprite n="genkis_run0002" x="128" y="0" w="128" h="128"/>
    <sprite n="genkis_run0003" x="0" y="384" w="128" h="128"/>
    <sprite n="genkis_run0004" x="0" y="256" w="128" h="128"/>
    <sprite n="genkis_run0005" x="0" y="128" w="128" h="128"/>
    <sprite n="genkis_run0006" x="0" y="0" w="128" h="128"/>
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